Does This Wired Article Image Hold Clues To Oculus Rift 2.0’s Positional...
A recent Wired article featuring a visit to Oculus VR HQ includes an image that might just hold clues to the secretive Oculus Rift 2.0 (or DK2) and it’s rumoured positional tracking capabilities. We...
View ArticleAtomic Motion Systems Add Oculus Rift Support to Its A2 Motion Simulator
Atomic Motion Systems have announced their intentions to add HMD support (starting with the Oculus Rift) to their motion simulator platforms to create the ultimate in motion feedback. A Moving...
View ArticleCES 2014: New Oculus Rift ‘Crystal Cove’ Prototype Revealed with Positional...
It finally happened, WIRED have published details on the new Oculus Rift prototype, codenamed ‘Crystal Cove’ with positional tracking and a brand new AMOLED panel. The Real Next Gen After what seems...
View ArticlePalmer Luckey and Nate Mitchell Interview: Low Persistence ‘Fundamentally...
At CES 2014, Road to VR had the opportunity to meet with Palmer Luckey, co-founder of Oculus and inventor of the Oculus Rift, and Nate Mitchell, VP of Product at Oculus. We got our hands on the much...
View ArticleGDC 2014: Sony Announce ‘Project Morpheus’ PS4 VR Headset – Breaking
Sony have finally revealed their secretive (or not) VR Headset project for the Playstation 4 and it’s called Project Morpheus. Breaking: We’ll be updating this story as it develops. Project Morpheus...
View ArticleHigh Schooler’s Project Working to Bring Realistic Guns to Your Virtual World...
We take a look at an interesting project to bring realistic weaponry aesthetics to motion controllers. The ‘Crossfire’ VR motion controller. Control: VRs Missing Link The year of VR continues to...
View ArticleNews Bits: New Valve VR Headset Makes an Appearance at Boston VR Bender
Prior to Valve’s developer expo Steam Dev Days earlier this year, little was known about the company’s hardware R&D in the VR space. However, the now famous Steam Dev Days demo room which housed...
View ArticleOverview of Positional Tracking Technologies for Virtual Reality
Photo credit: BagoGames Positional tracking is very important towards achieving immersion and presence in virtual reality. There are many ways to achieve positional tracking, with pros and cons for...
View Article‘Dreadhalls’ Gets a Makeover and DK2 Support, Developer Talks Positional...
I’m a wimp! There, I said it. I never did make it all the way through the dark, dank and terrifying tunnels of Dreadhalls when it debuted as a finalist in last year’s IndieCade VR Jam event. It was a...
View ArticleNintendo Patents Eye-Tracking Tech Bringing 3D to 2D Displays
Nintendo has always danced to a tune all its own. Refusing to accept the status quo in the often relentless inevitability of the gaming world has lead to both incredible successes (introducing natural...
View ArticleDay One with the Oculus Rift DK2, The Good, The Ugly and The Games
So, the DK2 is here and I’ve spent the day with it. Ahead of our detailed review of the unit, which will land soon, I wanted to share some quick thoughts and impressions with you. The Good The DK2 VR...
View ArticleThe Incredible Performance of the Oculus Rift DK2’s Positional Tracking (video)
I’ve been lucky enough to have tried the Oculus Rift DK2 on numerous occasions prior to its release this week, but never for a long enough that I felt like I really knew the device. After receiving...
View ArticleVorpX Update Released – DK2 Support, Early Positional Tracking, DX11 G3D...
The new version of VorpX, the 3D driver that lets you play non-VR games on your Oculus Rift, has just been released and it adds early support for the DK2, Geometry 3D support for DirectX 11 games and...
View ArticleOculus to Open ‘Constellation’ Positional Tracking API to Third-parties
Oculus says that they’ll be opening up their ‘Constellation’ tracking API so that third-parties can use the tech to build positionally tracked peripherals beyond what the company will make themselves....
View ArticleFormer Oculus Engineering VP Teases ‘Reverse Lighthouse’ Tracking System That...
Jack McCauley worked as VP of Engineering at Oculus, joining the company in the early days back in 2012. No longer with the company but continuing on with various engineering projects, McCauley is...
View ArticleOculus CTO Affirms Positional Tracking Priority for Gear VR
There’s no doubt that what Oculus and Samsung managed to achieve with the mobile Gear VR headset is impressive, but one aspect, positional tracking, lags far behind desktop VR headsets. Oculus CTO John...
View ArticleExclusive: Former Oculus VP of Engineering Demonstrates Long Range VR...
Tracking is the foundation of great virtual reality. Knowing the position and orientation of the user’s head is essential to being able to move the virtual world convincingly around them as they move...
View ArticleLyrobotix Merges Ultrasonic and Lighthouse-like Tech for Portable Positional...
Lyrobotix is developing a portable outside-in positional tracking system for mobile VR headsets that uses a combination of ultrasonic and Lighthouse-like tracking. While big names in the VR space hope...
View ArticleStudents Hack Positional Tracking onto Gear VR with SteamVR Tracking
In a reverse engineering exercise, two students at Utah State University have hacked positional tracking onto a Gear VR headset using SteamVR Tracking technology. Mobile VR solutions like Samsung’s...
View ArticleSixense CEO: STEM Could Be Close to Production Following Manufacturing Fix
Sixense, the company behind the much-belated positionally tracked STEM controller system, just released an update stating the company is “getting close to be able to start production,” which should...
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